• Wizards are proficient with
the club, dagger, heavy crossbow, light crossbow, and quarterstaff,
but not with any type of armor or shield. Armor interferes with
a wizard's movements, which can cause his spells with somatic
components to fail.
• Spells: Known all/11 - Spells per Day: 4 / 4 (2+1+1)
• Bonus Languages: A wizard may substitute Draconic for
one of the bonus languages available to the character.
• Arcane Bond (Familiar)
Wood Elementalist: Wood represents flexibility, warmth,
wind, generosity, cooperation, and idealism. Practitioners of
this elemental magic often resemble druids in character and in
the use of their magic. (Overcome by Metal)
• Wood Magic At 1st level, add the following spells to
your Wizard spell list at the listed spell level: 2nd—entangle,
3rd—tree shape, 4th—plant growth, 5th—command
plants, 6th—tree stride, 7th—liveoak, 8th—transmute
metal to wood, 9th—control plants.
• Flexible Enhancement (Su) A master of the wood element
is able to bend like bamboo when stressed and snap back into place.
You gain a +1 enhancement bonus to your Dexterity, Constitution,
or Wisdom ability score. This bonus increases by +1 for every
five Wizard levels you possess to a maximum of +5 at 20th level.
You can change this bonus to a new ability score when you prepare
spells. At 20th level, this bonus applies to two of these ability
scores of your choice.
• Splintered Spear (Su): As a standard action, you can create
a wooden shortspear appropriate to your size, which hurls itself
as a ranged attack against one target within 100 feet (range penalties
apply), using your Intelligence modifier as an attack bonus instead
of your Strength or Dexterity modifier. The spear deals normal
damage according to its size, plus your Intelligence modifier,
then breaks into countless splinters; the target takes 1 point
of bleed damage each round on its turn. At 6th-level and every
6 levels thereafter, the spear gains a +1 enhancement bonus and
the bleed damage increases by +1. You can use this ability a number
of times per day equal to 3 + your Intelligence modifier.
• Scribe Scroll: At 1st level, a wizard gains Scribe Scroll
as a bonus feat.
• Bonus Feats: 5th, 10th, and 15th